Microsoft MVP성태의 닷넷 이야기
빌드 구성을 재설정하는 방법이 있을까요? [링크 복사], [링크+제목 복사]
조회: 444
글쓴 사람
홈페이지
첨부 파일
[1212.png]    
첨부 사진을 보시면,
윗쪽은 단순히 새로 만든 프로젝트이고, 아랫쪽이 회사에서 사용중인 프로젝트입니다.

새로 만든 프로젝트는 Debug/Release가 있고, Release를하면 Release 폴더에 실행 파일이 생성됩니다.

근데, 회사에서 사용중인 프로젝트의 구성 관리자를 보면 아래쪽 사진처럼,
Debug만 있고, 플랫폼에 x86이 있습니다.
혹시나해서 Debug 밑에 Release를 만들었는데 그래도 Debug 폴더에 똑같은 실행 파일이 생성됩니다.

프로젝트.csproj 파일의 내용은 아래와 같습니다.
-----------------------------------------------------------------------------------------------
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.21022</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{A4B53E55-35CA-46B9-95F2-9120DECFC791}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>YGS43CT12A</RootNamespace>
    <AssemblyName>YGS43CT12A</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <FileUpgradeFlags>
    </FileUpgradeFlags>
    <UpgradeBackupLocation>
    </UpgradeBackupLocation>
    <OldToolsVersion>3.5</OldToolsVersion>
    <SccProjectName>
    </SccProjectName>
    <SccLocalPath>
    </SccLocalPath>
    <SccAuxPath>
    </SccAuxPath>
    <SccProvider>
    </SccProvider>
    <IsWebBootstrapper>false</IsWebBootstrapper>
    <TargetFrameworkProfile>
    </TargetFrameworkProfile>
    <NuGetPackageImportStamp>
    </NuGetPackageImportStamp>
    <PublishUrl>publish\</PublishUrl>
    <Install>true</Install>
    <InstallFrom>Disk</InstallFrom>
    <UpdateEnabled>false</UpdateEnabled>
    <UpdateMode>Foreground</UpdateMode>
    <UpdateInterval>7</UpdateInterval>
    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
    <UpdatePeriodically>false</UpdatePeriodically>
    <UpdateRequired>false</UpdateRequired>
    <MapFileExtensions>true</MapFileExtensions>
    <ProductName>YGS64C</ProductName>
    <PublisherName>HCH</PublisherName>
    <SuiteName>YGS Series</SuiteName>
    <OpenBrowserOnPublish>false</OpenBrowserOnPublish>
    <ApplicationRevision>2</ApplicationRevision>
    <ApplicationVersion>1.0.0.2</ApplicationVersion>
    <UseApplicationTrust>false</UseApplicationTrust>
    <PublishWizardCompleted>true</PublishWizardCompleted>
    <BootstrapperEnabled>true</BootstrapperEnabled>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;_T_DEBUG; _YGS75C; T_DEBUG2 T_WINDOW _OFF_LINE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <PlatformTarget>x86</PlatformTarget>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;T_DEBUG; T_WINDOW; T_DEBUG2; OFF_LINE</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
    <CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <Optimize>false</Optimize>
    <RunCodeAnalysis>false</RunCodeAnalysis>
    <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>YOUGAR.ico</ApplicationIcon>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestCertificateThumbprint>E2623B2302AC7D8A05990EB3E1EFF241B8E33A8D</ManifestCertificateThumbprint>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestKeyFile>YGS43CT12A_TemporaryKey.pfx</ManifestKeyFile>
  </PropertyGroup>
  <PropertyGroup>
    <GenerateManifests>false</GenerateManifests>
  </PropertyGroup>
  <PropertyGroup>
    <TargetZone>LocalIntranet</TargetZone>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationManifest>Properties\app.manifest</ApplicationManifest>
  </PropertyGroup>
  <PropertyGroup>
    <SignManifests>false</SignManifests>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Dapper, Version=1.50.2.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>packages\Dapper.1.50.2\lib\net40\Dapper.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework.SqlServer, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.SqlServer.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
      <HintPath>packages\log4net.2.0.8\lib\net40-full\log4net.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="Microsoft.VisualBasic" />
    <Reference Include="System" />
    <Reference Include="System.ComponentModel.DataAnnotations" />
    <Reference Include="System.Configuration" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.SQLite, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Core.1.0.108.0\lib\net40\System.Data.SQLite.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.EF6, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.EF6.1.0.108.0\lib\net40\System.Data.SQLite.EF6.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.Linq, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Linq.1.0.108.0\lib\net40\System.Data.SQLite.Linq.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Windows.Forms.DataVisualization" />
    <Reference Include="System.Xml.Linq">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.DataSetExtensions">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Class_adoOLEDB.cs" />
    <Compile Include="CYougarClass\CToolPos.cs" />
    <Compile Include="FrmAbout.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmAbout.Designer.cs">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.designer.cs">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEcode.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEcode.designer.cs">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEdit.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEdit.designer.cs">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEndMill.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEndMill.Designer.cs">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMain.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMain.designer.cs">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage.Designer.cs">
      <DependentUpon>FrmMessage.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage2.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage2.Designer.cs">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMotionParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMotionParameter.designer.cs">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMsgDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMsgDialog.Designer.cs">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMultipleWorks.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMultipleWorks.designer.cs">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmOption.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmOption.Designer.cs">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmParameter.designer.cs">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPassword.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPassword.designer.cs">
      <DependentUpon>FrmPassword.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPitchCorrect.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPitchCorrect.designer.cs">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPosition.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPosition.designer.cs">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmProgram.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmProgram.designer.cs">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSet.designer.cs">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSubSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSubSet.designer.cs">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmVariable.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmVariable.Designer.cs">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </Compile>
    <Compile Include="Function\CONFIG.cs" />
    <Compile Include="Function\Message.cs" />
    <Compile Include="Function\Statistics.cs" />
    <Compile Include="gar.cs" />
    <Compile Include="Comm.cs" />
    <Compile Include="gd.cs" />
    <Compile Include="DrawGraphic.cs" />
    <Compile Include="Log4Net.cs" />
    <Compile Include="MsgOut.cs" />
    <Compile Include="SetOrigin.cs" />
    <Compile Include="FrmInstallList.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmInstallList.Designer.cs">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </Compile>
    <Compile Include="MultiLanguage.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="FrmStatistics.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmStatistics.Designer.cs">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.Designer.cs">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </Compile>
    <EmbeddedResource Include="FrmAbout.resx">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.cs-CZ.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.de-DE.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.en-US.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.fr-FR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.it-IT.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ja-JP.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ko-KR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.nl-NL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.pl-PL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ru-RU.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.zh-CN.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.cs-CZ.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.de-DE.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.en-US.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.fr-FR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.it-IT.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ja-JP.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ko-KR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.nl-NL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.pl-PL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ru-RU.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.zh-CN.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.cs-CZ.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.de-DE.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.en-US.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.fr-FR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.it-IT.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ja-JP.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ko-KR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.nl-NL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.pl-PL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ru-RU.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.zh-CN.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEndMill.resx">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.cs-CZ.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.de-DE.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.en-US.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.fr-FR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.it-IT.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ja-JP.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ko-KR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.nl-NL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.pl-PL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ru-RU.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.zh-CN.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage.resx">
      <DependentUpon>FrmMessage.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage2.resx">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMotionParameter.resx">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMsgDialog.resx">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.cs-CZ.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.de-DE.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.en-US.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.fr-FR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.it-IT.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ja-JP.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ko-KR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.nl-NL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.pl-PL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ru-RU.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.zh-CN.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.cs-CZ.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.de-DE.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.en-US.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.fr-FR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.it-IT.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ja-JP.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ko-KR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.nl-NL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.pl-PL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ru-RU.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.zh-CN.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.cs-CZ.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.de-DE.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.en-US.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.fr-FR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.it-IT.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ja-JP.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ko-KR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.nl-NL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.pl-PL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ru-RU.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.zh-CN.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPassword.resx">
      <DependentUpon>FrmPassword.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPitchCorrect.resx">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.cs-CZ.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.de-DE.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.en-US.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.fr-FR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.it-IT.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ja-JP.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ko-KR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.pl-PL.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ru-RU.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.zh-CN.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.cs-CZ.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.de-DE.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.en-US.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.fr-FR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.it-IT.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ja-JP.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ko-KR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.nl-NL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.pl-PL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ru-RU.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.zh-CN.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.cs-CZ.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.de-DE.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.en-US.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.fr-FR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.it-IT.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ja-JP.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ko-KR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.nl-NL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.pl-PL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ru-RU.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.zh-CN.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.cs-CZ.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.de-DE.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.en-US.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.fr-FR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.it-IT.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ja-JP.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ko-KR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.nl-NL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.pl-PL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ru-RU.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.zh-CN.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmInstallList.resx">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmVariable.resx">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <EmbeddedResource Include="FrmStatistics.resx">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="TouchRemocon\TouchRemocon.resx">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </EmbeddedResource>
    <None Include="app.config" />
    <None Include="packages.config" />
    <None Include="Properties\app.manifest" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <None Include="YGS43CT12A_TemporaryKey.pfx" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Down-arrow-481.png" />
    <None Include="Resources\Left-arrow-481.png" />
    <None Include="Resources\Right-arrow-481.png" />
    <None Include="Resources\Up-arrow-481.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\blind hole b_.bmp" />
    <None Include="Resources\coner.png" />
    <None Include="Resources\inside2p.png" />
    <None Include="Resources\inside4p.png" />
    <None Include="Resources\outside2p_Left.png" />
    <None Include="Resources\outside2p_Top.png" />
    <None Include="Resources\outside4p.png" />
    <None Include="Resources\outside4p_Ellipse.png" />
    <None Include="Resources\touch2.png" />
    <None Include="Resources\tracing.ICO" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="Resources\Blade6 side 03.jpg" />
    <Content Include="Resources\Blade6 top 02.jpg" />
    <Content Include="Resources\coner_100.png" />
    <Content Include="Resources\coner_75.png" />
    <None Include="Resources\down.png" />
    <None Include="Resources\down5.png" />
    <Content Include="Resources\inside2p_100.png" />
    <Content Include="Resources\inside2p_75.png" />
    <Content Include="Resources\inside4p_100.png" />
    <Content Include="Resources\inside4p_75.png" />
    <None Include="Resources\yougarlogo.jpg" />
    <None Include="Resources\up.png" />
    <None Include="Resources\up5.png" />
    <Content Include="YOUGAR.ico" />
    <None Include="Resources\Logo.ico" />
    <Content Include="Resources\outside2p_Left_100.png" />
    <Content Include="Resources\outside2p_Left_75.png" />
    <Content Include="ReleaseNote.txt" />
    <None Include="Resources\outside2p_Top_75.png" />
    <None Include="Resources\outside2p_Top_100.png" />
    <None Include="Resources\touch2_75.png" />
    <None Include="Resources\touch2_100.png" />
    <None Include="Resources\outside4p_75.png" />
    <None Include="Resources\outside4p_100.png" />
  </ItemGroup>
  <ItemGroup>
    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
      <Install>false</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
      <Visible>False</Visible>
      <ProductName>Windows Installer 3.1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <PropertyGroup>
    <PostBuildEvent>
    </PostBuildEvent>
  </PropertyGroup>
  <Import Project="packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets" Condition="Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" />
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
    <PropertyGroup>
      <ErrorText>이 프로젝트는 이 컴퓨터에 없는 NuGet 패키지를 참조합니다. 해당 패키지를 다운로드하려면 NuGet 패키지 복원을 사용하십시오. 자세한 내용은 http://go.microsoft.com/fwlink/?LinkID=322105를 참조하십시오. 누락된 파일은 {0}입니다.</ErrorText>
    </PropertyGroup>
    <Error Condition="!Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets'))" />
  </Target>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>












[최초 등록일: ]
[최종 수정일: 10/12/2018 ]


비밀번호

댓글 쓴 사람
 



2018-10-12 10시25분
구성 관리자에 Release를 만들었다고 하지만 공개사힌 csproj를 보면 다음과 같은 식의,

<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">

항목이 없는 걸로 봐서 csproj에는 반영이 안 되었습니다. 이런 경우, 해당 프로젝트의 속성 창에 가서 Release로 바꿔 보고 명시적으로 설정을 해보세요. 아니면 그냥 .csproj 파일을 직접 편집해 'Debug|AnyCPU'의 내용을 복사하고 OutputPath와 같은 경로들만 적절하게 바꿔주시면 됩니다.
정성태

[1]  2  3  4  5  6  7  8  9  10  11  12  13  14  15  ...
NoWriterDateCnt.TitleFile(s)
5102돌고래12/18/201848자료구조와 알고리즘 도서 관련 질문입니다. [1]
5101세퉁12/17/201859안녕하세요 wpf 공부중인데 질문있습니다. [2]파일 다운로드1
5100돌고래12/16/201867도서 추천 부탁드립니다. [1]
5099WPF12/12/2018154안녕하세요. WPF에서 UWP Control을 참조하려고 합니다. [3]파일 다운로드1
5097sdh12/10/2018197[c#] 라이선스 파일 만들기 질문 드립니다. [3]
5096거북이12/3/2018245프로젝트 구성을 참고할 만한 자료가 있을까요? [1]
5095한대현11/21/2018361안녕하세요 c# 설치 파일 빌드중 오류가 생겨서 문의 드려요 [1]파일 다운로드2
5094하주형11/20/2018255안녕하세요 C# using 예약어관련 질문드립니다. [1]
5093Mediaelement11/19/2018326안녕하세요. wpf Mediaelement 질문 있습니다. [3]
5092하주형11/17/2018276안녕하세요 c# 7.1책 스택관련 질문드립니다. [2]
5091아짱11/15/2018340UWP 개발중 질문이 있습니다. [3]
5090황윤하11/15/2018377c# Socket Server에 접근할 수 있는 client 개수 제한 [5]
5089문성운11/14/2018379uwp에서 TcpListener를 사용할 수 없나요? [5]
5088안중언11/10/2018322TCP 소켓 [1]파일 다운로드1
5084김광흠11/9/2018338사운드 파일 "filename.wav" 와 같은 특정 파일이 실행되는것을 감시하고 싶습니다. [3]
5083거북이11/4/2018405타입의 범위를 넘어서는 연산의 개념을 모르겠습니다. [4]
5082꾸엉11/1/2018355BCL 타입을 모아둔 곳이 있나요? [2]
5081꾸엉10/31/2018401C# 7.1 235p 질문입니다. [3]
5080WPF초보10/30/2018359[WPF] IsManipulationEnabled속성 설정시 Click이벤트 문의 [1]
5079jhp10/30/2018482이 소스에 API후킹 소스를 추가하고 싶은데 어떻게 해야될지 모르겠어요. [4]
5078꾸엉10/29/2018368C# 7.1 185~187p 질문입니다. [2]
5077윤현수10/29/2018411setup파일 설치 이후 실행이 안되는 현상 [8]
5074진우10/28/2018366C# 생성과 동시에 초기화 하는 코드 문의 [2]
5073돌고래10/27/2018429c# 공부 방향 질문 드립니다. [3]
5072엔벌잉10/24/2018380C# textbox, button질문입니다! [4]파일 다운로드1
[1]  2  3  4  5  6  7  8  9  10  11  12  13  14  15  ...