Microsoft MVP성태의 닷넷 이야기
빌드 구성을 재설정하는 방법이 있을까요? [링크 복사], [링크+제목 복사]
조회: 9038
글쓴 사람
감자 (3dsoft at daum.net)
홈페이지
첨부 파일
[1212.png]    

첨부 사진을 보시면,
윗쪽은 단순히 새로 만든 프로젝트이고, 아랫쪽이 회사에서 사용중인 프로젝트입니다.

새로 만든 프로젝트는 Debug/Release가 있고, Release를하면 Release 폴더에 실행 파일이 생성됩니다.

근데, 회사에서 사용중인 프로젝트의 구성 관리자를 보면 아래쪽 사진처럼,
Debug만 있고, 플랫폼에 x86이 있습니다.
혹시나해서 Debug 밑에 Release를 만들었는데 그래도 Debug 폴더에 똑같은 실행 파일이 생성됩니다.

프로젝트.csproj 파일의 내용은 아래와 같습니다.
-----------------------------------------------------------------------------------------------
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.21022</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{A4B53E55-35CA-46B9-95F2-9120DECFC791}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>YGS43CT12A</RootNamespace>
    <AssemblyName>YGS43CT12A</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <FileUpgradeFlags>
    </FileUpgradeFlags>
    <UpgradeBackupLocation>
    </UpgradeBackupLocation>
    <OldToolsVersion>3.5</OldToolsVersion>
    <SccProjectName>
    </SccProjectName>
    <SccLocalPath>
    </SccLocalPath>
    <SccAuxPath>
    </SccAuxPath>
    <SccProvider>
    </SccProvider>
    <IsWebBootstrapper>false</IsWebBootstrapper>
    <TargetFrameworkProfile>
    </TargetFrameworkProfile>
    <NuGetPackageImportStamp>
    </NuGetPackageImportStamp>
    <PublishUrl>publish\</PublishUrl>
    <Install>true</Install>
    <InstallFrom>Disk</InstallFrom>
    <UpdateEnabled>false</UpdateEnabled>
    <UpdateMode>Foreground</UpdateMode>
    <UpdateInterval>7</UpdateInterval>
    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
    <UpdatePeriodically>false</UpdatePeriodically>
    <UpdateRequired>false</UpdateRequired>
    <MapFileExtensions>true</MapFileExtensions>
    <ProductName>YGS64C</ProductName>
    <PublisherName>HCH</PublisherName>
    <SuiteName>YGS Series</SuiteName>
    <OpenBrowserOnPublish>false</OpenBrowserOnPublish>
    <ApplicationRevision>2</ApplicationRevision>
    <ApplicationVersion>1.0.0.2</ApplicationVersion>
    <UseApplicationTrust>false</UseApplicationTrust>
    <PublishWizardCompleted>true</PublishWizardCompleted>
    <BootstrapperEnabled>true</BootstrapperEnabled>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;_T_DEBUG; _YGS75C; T_DEBUG2 T_WINDOW _OFF_LINE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <PlatformTarget>x86</PlatformTarget>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;T_DEBUG; T_WINDOW; T_DEBUG2; OFF_LINE</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
    <CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <Optimize>false</Optimize>
    <RunCodeAnalysis>false</RunCodeAnalysis>
    <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>YOUGAR.ico</ApplicationIcon>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestCertificateThumbprint>E2623B2302AC7D8A05990EB3E1EFF241B8E33A8D</ManifestCertificateThumbprint>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestKeyFile>YGS43CT12A_TemporaryKey.pfx</ManifestKeyFile>
  </PropertyGroup>
  <PropertyGroup>
    <GenerateManifests>false</GenerateManifests>
  </PropertyGroup>
  <PropertyGroup>
    <TargetZone>LocalIntranet</TargetZone>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationManifest>Properties\app.manifest</ApplicationManifest>
  </PropertyGroup>
  <PropertyGroup>
    <SignManifests>false</SignManifests>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Dapper, Version=1.50.2.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>packages\Dapper.1.50.2\lib\net40\Dapper.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework.SqlServer, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.SqlServer.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
      <HintPath>packages\log4net.2.0.8\lib\net40-full\log4net.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="Microsoft.VisualBasic" />
    <Reference Include="System" />
    <Reference Include="System.ComponentModel.DataAnnotations" />
    <Reference Include="System.Configuration" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.SQLite, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Core.1.0.108.0\lib\net40\System.Data.SQLite.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.EF6, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.EF6.1.0.108.0\lib\net40\System.Data.SQLite.EF6.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.Linq, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Linq.1.0.108.0\lib\net40\System.Data.SQLite.Linq.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Windows.Forms.DataVisualization" />
    <Reference Include="System.Xml.Linq">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.DataSetExtensions">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Class_adoOLEDB.cs" />
    <Compile Include="CYougarClass\CToolPos.cs" />
    <Compile Include="FrmAbout.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmAbout.Designer.cs">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.designer.cs">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEcode.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEcode.designer.cs">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEdit.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEdit.designer.cs">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEndMill.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEndMill.Designer.cs">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMain.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMain.designer.cs">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage.Designer.cs">
      <DependentUpon>FrmMessage.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage2.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage2.Designer.cs">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMotionParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMotionParameter.designer.cs">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMsgDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMsgDialog.Designer.cs">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMultipleWorks.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMultipleWorks.designer.cs">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmOption.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmOption.Designer.cs">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmParameter.designer.cs">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPassword.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPassword.designer.cs">
      <DependentUpon>FrmPassword.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPitchCorrect.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPitchCorrect.designer.cs">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPosition.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPosition.designer.cs">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmProgram.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmProgram.designer.cs">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSet.designer.cs">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSubSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSubSet.designer.cs">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmVariable.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmVariable.Designer.cs">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </Compile>
    <Compile Include="Function\CONFIG.cs" />
    <Compile Include="Function\Message.cs" />
    <Compile Include="Function\Statistics.cs" />
    <Compile Include="gar.cs" />
    <Compile Include="Comm.cs" />
    <Compile Include="gd.cs" />
    <Compile Include="DrawGraphic.cs" />
    <Compile Include="Log4Net.cs" />
    <Compile Include="MsgOut.cs" />
    <Compile Include="SetOrigin.cs" />
    <Compile Include="FrmInstallList.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmInstallList.Designer.cs">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </Compile>
    <Compile Include="MultiLanguage.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="FrmStatistics.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmStatistics.Designer.cs">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.Designer.cs">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </Compile>
    <EmbeddedResource Include="FrmAbout.resx">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.cs-CZ.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.de-DE.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.en-US.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.fr-FR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.it-IT.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ja-JP.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ko-KR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.nl-NL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.pl-PL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ru-RU.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.zh-CN.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.cs-CZ.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.de-DE.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.en-US.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.fr-FR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.it-IT.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ja-JP.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ko-KR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.nl-NL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.pl-PL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ru-RU.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.zh-CN.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.cs-CZ.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.de-DE.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.en-US.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.fr-FR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.it-IT.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ja-JP.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ko-KR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.nl-NL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.pl-PL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ru-RU.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.zh-CN.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEndMill.resx">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.cs-CZ.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.de-DE.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.en-US.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.fr-FR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.it-IT.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ja-JP.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ko-KR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.nl-NL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.pl-PL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ru-RU.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.zh-CN.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage.resx">
      <DependentUpon>FrmMessage.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage2.resx">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMotionParameter.resx">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMsgDialog.resx">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.cs-CZ.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.de-DE.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.en-US.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.fr-FR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.it-IT.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ja-JP.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ko-KR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.nl-NL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.pl-PL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ru-RU.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.zh-CN.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.cs-CZ.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.de-DE.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.en-US.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.fr-FR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.it-IT.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ja-JP.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ko-KR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.nl-NL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.pl-PL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ru-RU.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.zh-CN.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.cs-CZ.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.de-DE.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.en-US.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.fr-FR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.it-IT.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ja-JP.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ko-KR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.nl-NL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.pl-PL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ru-RU.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.zh-CN.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPassword.resx">
      <DependentUpon>FrmPassword.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPitchCorrect.resx">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.cs-CZ.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.de-DE.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.en-US.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.fr-FR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.it-IT.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ja-JP.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ko-KR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.pl-PL.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ru-RU.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.zh-CN.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.cs-CZ.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.de-DE.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.en-US.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.fr-FR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.it-IT.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ja-JP.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ko-KR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.nl-NL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.pl-PL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ru-RU.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.zh-CN.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.cs-CZ.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.de-DE.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.en-US.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.fr-FR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.it-IT.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ja-JP.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ko-KR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.nl-NL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.pl-PL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ru-RU.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.zh-CN.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.cs-CZ.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.de-DE.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.en-US.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.fr-FR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.it-IT.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ja-JP.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ko-KR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.nl-NL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.pl-PL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ru-RU.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.zh-CN.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmInstallList.resx">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmVariable.resx">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <EmbeddedResource Include="FrmStatistics.resx">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="TouchRemocon\TouchRemocon.resx">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </EmbeddedResource>
    <None Include="app.config" />
    <None Include="packages.config" />
    <None Include="Properties\app.manifest" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <None Include="YGS43CT12A_TemporaryKey.pfx" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Down-arrow-481.png" />
    <None Include="Resources\Left-arrow-481.png" />
    <None Include="Resources\Right-arrow-481.png" />
    <None Include="Resources\Up-arrow-481.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\blind hole b_.bmp" />
    <None Include="Resources\coner.png" />
    <None Include="Resources\inside2p.png" />
    <None Include="Resources\inside4p.png" />
    <None Include="Resources\outside2p_Left.png" />
    <None Include="Resources\outside2p_Top.png" />
    <None Include="Resources\outside4p.png" />
    <None Include="Resources\outside4p_Ellipse.png" />
    <None Include="Resources\touch2.png" />
    <None Include="Resources\tracing.ICO" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="Resources\Blade6 side 03.jpg" />
    <Content Include="Resources\Blade6 top 02.jpg" />
    <Content Include="Resources\coner_100.png" />
    <Content Include="Resources\coner_75.png" />
    <None Include="Resources\down.png" />
    <None Include="Resources\down5.png" />
    <Content Include="Resources\inside2p_100.png" />
    <Content Include="Resources\inside2p_75.png" />
    <Content Include="Resources\inside4p_100.png" />
    <Content Include="Resources\inside4p_75.png" />
    <None Include="Resources\yougarlogo.jpg" />
    <None Include="Resources\up.png" />
    <None Include="Resources\up5.png" />
    <Content Include="YOUGAR.ico" />
    <None Include="Resources\Logo.ico" />
    <Content Include="Resources\outside2p_Left_100.png" />
    <Content Include="Resources\outside2p_Left_75.png" />
    <Content Include="ReleaseNote.txt" />
    <None Include="Resources\outside2p_Top_75.png" />
    <None Include="Resources\outside2p_Top_100.png" />
    <None Include="Resources\touch2_75.png" />
    <None Include="Resources\touch2_100.png" />
    <None Include="Resources\outside4p_75.png" />
    <None Include="Resources\outside4p_100.png" />
  </ItemGroup>
  <ItemGroup>
    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
      <Install>false</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
      <Visible>False</Visible>
      <ProductName>Windows Installer 3.1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <PropertyGroup>
    <PostBuildEvent>
    </PostBuildEvent>
  </PropertyGroup>
  <Import Project="packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets" Condition="Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" />
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
    <PropertyGroup>
      <ErrorText>이 프로젝트는 이 컴퓨터에 없는 NuGet 패키지를 참조합니다. 해당 패키지를 다운로드하려면 NuGet 패키지 복원을 사용하십시오. 자세한 내용은 http://go.microsoft.com/fwlink/?LinkID=322105를 참조하십시오. 누락된 파일은 {0}입니다.</ErrorText>
    </PropertyGroup>
    <Error Condition="!Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets'))" />
  </Target>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>














[최초 등록일: ]
[최종 수정일: 10/12/2018]


비밀번호

댓글 작성자
 



2018-10-12 10시25분
구성 관리자에 Release를 만들었다고 하지만 공개하신 csproj를 보면 다음과 같은 식의,

<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">

항목이 없는 걸로 봐서 csproj에는 반영이 안 되었습니다. 이런 경우, 해당 프로젝트의 속성 창에 가서 Release로 바꿔 보고 명시적으로 설정을 해보세요. 아니면 그냥 .csproj 파일을 직접 편집해 'Debug|AnyCPU'의 내용을 복사하고 OutputPath와 같은 경로들만 적절하게 바꿔주시면 됩니다.
정성태

1  2  3  4  5  6  7  8  [9]  10  11  12  13  14  15  ...
NoWriterDateCnt.TitleFile(s)
5728김경환9/29/20224168그리드뷰관련마지막질문하나드리겠습니다선생님 [5]파일 다운로드1
5727김경환9/26/20224061c# 윈폼 tcp/ip 기반 데이터그리드뷰질문하나드리겟습니다 [3]
5726양승조9/22/20224768C# dll 과 C++ 간 배열 전달. SafeArray [10]파일 다운로드1
5725김기헌9/21/20223665안녕하세요 선생님 윈폼 컨트롤 Dispose 관련 질문드립니다 [2]
5724감사합니...9/19/20223698스레드와 스레드 안전한 객체 사용관련 문의드립니다. [5]
5723드리렁9/13/20223619Pinned Object에 대해서 질문이 있습니다. [2]
5722김인태9/8/20223786대화상자에서 alt + tab 후킹 작업 [1]
5721우종9/7/20223935C++ DLL 과 C# 연동 문의 [2]
5720한예지 donator9/6/20223658학습 방법 질문 있습니다. [7]
5719김경한9/6/20223992안녕하세요 질문하나만드리겠습니다...! [10]
5718김민아9/2/20224035안녕하세요 생성자 호출 시 초기화 순서 질문드립니다 [2]
5716iili...8/26/20224263WinDbg 커널 디버깅에서의 thread freeze [2]
5715에릭8/19/20224676WMI 쿼리 결과값이 Windows Service와 Console 출력에서 상이한 이유가 있을까요? [9]파일 다운로드1
5714허니빠8/18/20224704.net6 hint path 를 프로젝트 단위로 지정할 수 있는 방법을 알고싶습니다 [8]
5713김기헌8/17/20224628안녕하세요 rgb 계산 오차가 있는데 원인을 모르겠습니다.. [3]
5712하태8/17/20224103안녕하세요 background service에서 user32dll 접근 질문 드리겠습니다.! [2]
5711하태8/16/20223623안녕하세요! 윈도우즈 해상도 관련 질문 드립니다. [1]
5710장성욱8/12/20223838c# 시리얼 통신 관련 질문 [3]
5709초보8/12/20223630WPF 커맨드 관련 질문 [2]
5708민성8/11/20223894안녕하세요 c#에서 화면의 배율 및 레이아웃을 변경할려면 어떻게 해야 할까요? [2]파일 다운로드1
5707민성8/10/20223513WPF 엣지 컨트롤에서 화면이 안보이는 현상 [2]파일 다운로드1
5706종규8/7/20225915WPF 에서 SVG 아이콘 사용 방법 문의 [2]
5705김기헌8/6/20224653안녕하세요 선생님 싱글톤 패턴 간단 질문 [2]
5704따봉이8/4/20224533EventHandler 관련 [1]
5703조민준8/3/20223968안녕하세요 정적 멤버 초기화 관련 간단한 질문 [2]
5702석우8/3/20223890C# WPF Ribbon IsMinimized 프로퍼티 변경 감지 방법문의 [2]파일 다운로드1
1  2  3  4  5  6  7  8  [9]  10  11  12  13  14  15  ...