Microsoft MVP성태의 닷넷 이야기
빌드 구성을 재설정하는 방법이 있을까요? [링크 복사], [링크+제목 복사]
조회: 9012
글쓴 사람
감자 (3dsoft at daum.net)
홈페이지
첨부 파일
[1212.png]    

첨부 사진을 보시면,
윗쪽은 단순히 새로 만든 프로젝트이고, 아랫쪽이 회사에서 사용중인 프로젝트입니다.

새로 만든 프로젝트는 Debug/Release가 있고, Release를하면 Release 폴더에 실행 파일이 생성됩니다.

근데, 회사에서 사용중인 프로젝트의 구성 관리자를 보면 아래쪽 사진처럼,
Debug만 있고, 플랫폼에 x86이 있습니다.
혹시나해서 Debug 밑에 Release를 만들었는데 그래도 Debug 폴더에 똑같은 실행 파일이 생성됩니다.

프로젝트.csproj 파일의 내용은 아래와 같습니다.
-----------------------------------------------------------------------------------------------
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.21022</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{A4B53E55-35CA-46B9-95F2-9120DECFC791}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>YGS43CT12A</RootNamespace>
    <AssemblyName>YGS43CT12A</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <FileUpgradeFlags>
    </FileUpgradeFlags>
    <UpgradeBackupLocation>
    </UpgradeBackupLocation>
    <OldToolsVersion>3.5</OldToolsVersion>
    <SccProjectName>
    </SccProjectName>
    <SccLocalPath>
    </SccLocalPath>
    <SccAuxPath>
    </SccAuxPath>
    <SccProvider>
    </SccProvider>
    <IsWebBootstrapper>false</IsWebBootstrapper>
    <TargetFrameworkProfile>
    </TargetFrameworkProfile>
    <NuGetPackageImportStamp>
    </NuGetPackageImportStamp>
    <PublishUrl>publish\</PublishUrl>
    <Install>true</Install>
    <InstallFrom>Disk</InstallFrom>
    <UpdateEnabled>false</UpdateEnabled>
    <UpdateMode>Foreground</UpdateMode>
    <UpdateInterval>7</UpdateInterval>
    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
    <UpdatePeriodically>false</UpdatePeriodically>
    <UpdateRequired>false</UpdateRequired>
    <MapFileExtensions>true</MapFileExtensions>
    <ProductName>YGS64C</ProductName>
    <PublisherName>HCH</PublisherName>
    <SuiteName>YGS Series</SuiteName>
    <OpenBrowserOnPublish>false</OpenBrowserOnPublish>
    <ApplicationRevision>2</ApplicationRevision>
    <ApplicationVersion>1.0.0.2</ApplicationVersion>
    <UseApplicationTrust>false</UseApplicationTrust>
    <PublishWizardCompleted>true</PublishWizardCompleted>
    <BootstrapperEnabled>true</BootstrapperEnabled>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;_T_DEBUG; _YGS75C; T_DEBUG2 T_WINDOW _OFF_LINE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <PlatformTarget>x86</PlatformTarget>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;T_DEBUG; T_WINDOW; T_DEBUG2; OFF_LINE</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
    <CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <Optimize>false</Optimize>
    <RunCodeAnalysis>false</RunCodeAnalysis>
    <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>YOUGAR.ico</ApplicationIcon>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestCertificateThumbprint>E2623B2302AC7D8A05990EB3E1EFF241B8E33A8D</ManifestCertificateThumbprint>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestKeyFile>YGS43CT12A_TemporaryKey.pfx</ManifestKeyFile>
  </PropertyGroup>
  <PropertyGroup>
    <GenerateManifests>false</GenerateManifests>
  </PropertyGroup>
  <PropertyGroup>
    <TargetZone>LocalIntranet</TargetZone>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationManifest>Properties\app.manifest</ApplicationManifest>
  </PropertyGroup>
  <PropertyGroup>
    <SignManifests>false</SignManifests>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Dapper, Version=1.50.2.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>packages\Dapper.1.50.2\lib\net40\Dapper.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework.SqlServer, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.SqlServer.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
      <HintPath>packages\log4net.2.0.8\lib\net40-full\log4net.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="Microsoft.VisualBasic" />
    <Reference Include="System" />
    <Reference Include="System.ComponentModel.DataAnnotations" />
    <Reference Include="System.Configuration" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.SQLite, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Core.1.0.108.0\lib\net40\System.Data.SQLite.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.EF6, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.EF6.1.0.108.0\lib\net40\System.Data.SQLite.EF6.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.Linq, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Linq.1.0.108.0\lib\net40\System.Data.SQLite.Linq.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Windows.Forms.DataVisualization" />
    <Reference Include="System.Xml.Linq">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.DataSetExtensions">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Class_adoOLEDB.cs" />
    <Compile Include="CYougarClass\CToolPos.cs" />
    <Compile Include="FrmAbout.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmAbout.Designer.cs">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.designer.cs">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEcode.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEcode.designer.cs">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEdit.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEdit.designer.cs">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEndMill.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEndMill.Designer.cs">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMain.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMain.designer.cs">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage.Designer.cs">
      <DependentUpon>FrmMessage.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage2.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage2.Designer.cs">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMotionParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMotionParameter.designer.cs">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMsgDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMsgDialog.Designer.cs">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMultipleWorks.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMultipleWorks.designer.cs">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmOption.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmOption.Designer.cs">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmParameter.designer.cs">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPassword.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPassword.designer.cs">
      <DependentUpon>FrmPassword.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPitchCorrect.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPitchCorrect.designer.cs">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPosition.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPosition.designer.cs">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmProgram.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmProgram.designer.cs">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSet.designer.cs">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSubSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSubSet.designer.cs">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmVariable.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmVariable.Designer.cs">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </Compile>
    <Compile Include="Function\CONFIG.cs" />
    <Compile Include="Function\Message.cs" />
    <Compile Include="Function\Statistics.cs" />
    <Compile Include="gar.cs" />
    <Compile Include="Comm.cs" />
    <Compile Include="gd.cs" />
    <Compile Include="DrawGraphic.cs" />
    <Compile Include="Log4Net.cs" />
    <Compile Include="MsgOut.cs" />
    <Compile Include="SetOrigin.cs" />
    <Compile Include="FrmInstallList.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmInstallList.Designer.cs">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </Compile>
    <Compile Include="MultiLanguage.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="FrmStatistics.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmStatistics.Designer.cs">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.Designer.cs">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </Compile>
    <EmbeddedResource Include="FrmAbout.resx">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.cs-CZ.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.de-DE.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.en-US.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.fr-FR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.it-IT.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ja-JP.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ko-KR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.nl-NL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.pl-PL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ru-RU.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.zh-CN.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.cs-CZ.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.de-DE.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.en-US.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.fr-FR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.it-IT.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ja-JP.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ko-KR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.nl-NL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.pl-PL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ru-RU.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.zh-CN.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.cs-CZ.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.de-DE.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.en-US.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.fr-FR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.it-IT.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ja-JP.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ko-KR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.nl-NL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.pl-PL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ru-RU.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.zh-CN.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEndMill.resx">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.cs-CZ.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.de-DE.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.en-US.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.fr-FR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.it-IT.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ja-JP.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ko-KR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.nl-NL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.pl-PL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ru-RU.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.zh-CN.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage.resx">
      <DependentUpon>FrmMessage.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage2.resx">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMotionParameter.resx">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMsgDialog.resx">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.cs-CZ.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.de-DE.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.en-US.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.fr-FR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.it-IT.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ja-JP.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ko-KR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.nl-NL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.pl-PL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ru-RU.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.zh-CN.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.cs-CZ.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.de-DE.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.en-US.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.fr-FR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.it-IT.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ja-JP.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ko-KR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.nl-NL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.pl-PL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ru-RU.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.zh-CN.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.cs-CZ.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.de-DE.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.en-US.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.fr-FR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.it-IT.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ja-JP.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ko-KR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.nl-NL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.pl-PL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ru-RU.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.zh-CN.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPassword.resx">
      <DependentUpon>FrmPassword.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPitchCorrect.resx">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.cs-CZ.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.de-DE.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.en-US.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.fr-FR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.it-IT.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ja-JP.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ko-KR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.pl-PL.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ru-RU.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.zh-CN.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.cs-CZ.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.de-DE.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.en-US.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.fr-FR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.it-IT.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ja-JP.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ko-KR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.nl-NL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.pl-PL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ru-RU.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.zh-CN.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.cs-CZ.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.de-DE.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.en-US.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.fr-FR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.it-IT.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ja-JP.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ko-KR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.nl-NL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.pl-PL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ru-RU.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.zh-CN.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.cs-CZ.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.de-DE.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.en-US.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.fr-FR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.it-IT.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ja-JP.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ko-KR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.nl-NL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.pl-PL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ru-RU.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.zh-CN.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmInstallList.resx">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmVariable.resx">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <EmbeddedResource Include="FrmStatistics.resx">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="TouchRemocon\TouchRemocon.resx">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </EmbeddedResource>
    <None Include="app.config" />
    <None Include="packages.config" />
    <None Include="Properties\app.manifest" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <None Include="YGS43CT12A_TemporaryKey.pfx" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Down-arrow-481.png" />
    <None Include="Resources\Left-arrow-481.png" />
    <None Include="Resources\Right-arrow-481.png" />
    <None Include="Resources\Up-arrow-481.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\blind hole b_.bmp" />
    <None Include="Resources\coner.png" />
    <None Include="Resources\inside2p.png" />
    <None Include="Resources\inside4p.png" />
    <None Include="Resources\outside2p_Left.png" />
    <None Include="Resources\outside2p_Top.png" />
    <None Include="Resources\outside4p.png" />
    <None Include="Resources\outside4p_Ellipse.png" />
    <None Include="Resources\touch2.png" />
    <None Include="Resources\tracing.ICO" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="Resources\Blade6 side 03.jpg" />
    <Content Include="Resources\Blade6 top 02.jpg" />
    <Content Include="Resources\coner_100.png" />
    <Content Include="Resources\coner_75.png" />
    <None Include="Resources\down.png" />
    <None Include="Resources\down5.png" />
    <Content Include="Resources\inside2p_100.png" />
    <Content Include="Resources\inside2p_75.png" />
    <Content Include="Resources\inside4p_100.png" />
    <Content Include="Resources\inside4p_75.png" />
    <None Include="Resources\yougarlogo.jpg" />
    <None Include="Resources\up.png" />
    <None Include="Resources\up5.png" />
    <Content Include="YOUGAR.ico" />
    <None Include="Resources\Logo.ico" />
    <Content Include="Resources\outside2p_Left_100.png" />
    <Content Include="Resources\outside2p_Left_75.png" />
    <Content Include="ReleaseNote.txt" />
    <None Include="Resources\outside2p_Top_75.png" />
    <None Include="Resources\outside2p_Top_100.png" />
    <None Include="Resources\touch2_75.png" />
    <None Include="Resources\touch2_100.png" />
    <None Include="Resources\outside4p_75.png" />
    <None Include="Resources\outside4p_100.png" />
  </ItemGroup>
  <ItemGroup>
    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
      <Install>false</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
      <Visible>False</Visible>
      <ProductName>Windows Installer 3.1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <PropertyGroup>
    <PostBuildEvent>
    </PostBuildEvent>
  </PropertyGroup>
  <Import Project="packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets" Condition="Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" />
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
    <PropertyGroup>
      <ErrorText>이 프로젝트는 이 컴퓨터에 없는 NuGet 패키지를 참조합니다. 해당 패키지를 다운로드하려면 NuGet 패키지 복원을 사용하십시오. 자세한 내용은 http://go.microsoft.com/fwlink/?LinkID=322105를 참조하십시오. 누락된 파일은 {0}입니다.</ErrorText>
    </PropertyGroup>
    <Error Condition="!Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets'))" />
  </Target>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>














[최초 등록일: ]
[최종 수정일: 10/12/2018]


비밀번호

댓글 작성자
 



2018-10-12 10시25분
구성 관리자에 Release를 만들었다고 하지만 공개하신 csproj를 보면 다음과 같은 식의,

<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">

항목이 없는 걸로 봐서 csproj에는 반영이 안 되었습니다. 이런 경우, 해당 프로젝트의 속성 창에 가서 Release로 바꿔 보고 명시적으로 설정을 해보세요. 아니면 그냥 .csproj 파일을 직접 편집해 'Debug|AnyCPU'의 내용을 복사하고 OutputPath와 같은 경로들만 적절하게 바꿔주시면 됩니다.
정성태

1  2  3  4  5  6  7  8  9  [10]  11  12  13  14  15  ...
NoWriterDateCnt.TitleFile(s)
5699갓경섭7/29/20224435C# 프로그램 느려짐 현상 [2]
5698kss7/29/20225201ValueTask 질문입니다. [5]
5697스팸7/28/20225186윈도우서버 Port 고갈문제 (Event ID 4227, 4231) [3]파일 다운로드1
5696유석7/27/20225468닷넷 4.X 와 닷넷 6.0 버전 차이 [6]
5695초보코더7/26/20224825[WCF] EndpointNotFoundException 기본 연결이 닫혔습니다. 원격 서버에 연결할 수 없습니다. [1]
5693차가워7/22/20224306socket 종료 시 reveive수신부에서 에러 나는거 처리 문의 [5]
5692도비7/21/20223917Ubuntu LVM 확장 관련 [1]파일 다운로드1
5691따봉이7/21/20224610Task 비동기 UI 크로스 쓰레딩 Err 관련 [1]
5690훈이7/20/20223851wpf질문입니다 [2]
5689질문7/20/20223643비동기 함수를 사용하는 방법에 대한 질문입니다 [1]
5688김정현7/11/20223734소스 디버깅(F5)시 프로그램 켜지지 않고 디버깅 가능한 상태 [1]
5687규철7/6/20223851개발업무 문서 관리 방법 문의 [3]
5686권용완7/5/20223819Linq Entites 에서 string[]에 담긴 데이터를 제외하는 방법 문의 [3]
5685차가워7/4/20223988메모리 선택 문의 [1]
5683김민혁7/1/20224536HttpWebRequest POST 전송 관련해서 질문 드립니다. [4]파일 다운로드1
5682김기헌6/20/20223983안녕하세요 서로 다른 스레드에서 동일 인스턴스의 메소드를 호출할때 질문드립니다 [2]
5681미래는투...6/19/20223867VC++ 빌드 관련 문의 (h파일이 바뀌었는데 컴파일을 꼭 하지 않아도 되나요?) [1]
5680Syong6/12/20224869EXE파일에 속성값 추가하는 방법이 있나요? [2]파일 다운로드1
5679차가워6/8/20223999tcpip socket 여러 랜카드 사용 시 연결 문의 [1]
5678차가워6/7/20223911원자적 실행 문의 [3]
5677장성욱6/7/20223936블루투스 포트와 시리얼포트 연결시 에러 [2]
5675차가워5/29/20224618윈도우설정 프로세스사용계획 옵션과 c# 스레드 [1]
5674민우5/29/20224488C++ 의 RTTI, Reflection 으로 객체 멤버변수, 멤버함수 목록 추출 문의 [2]
5673조은현5/25/20225423안녕하세요 선생님! c#에서 TCP/IP의 keep alive 기능의 사용법에 대해서 질문드리고 싶어요! [2]파일 다운로드2
5672game...5/23/20225318안녕하세요 GC를 일시적으로 중단시키는 방법이 있을까요? [5]
5671한예지 donator5/20/20224922델리게이트와 함수포인터 선언 시, 차이점 질문 있습니다. [3]
1  2  3  4  5  6  7  8  9  [10]  11  12  13  14  15  ...