Microsoft MVP성태의 닷넷 이야기
빌드 구성을 재설정하는 방법이 있을까요? [링크 복사], [링크+제목 복사]
조회: 9022
글쓴 사람
감자 (3dsoft at daum.net)
홈페이지
첨부 파일
[1212.png]    

첨부 사진을 보시면,
윗쪽은 단순히 새로 만든 프로젝트이고, 아랫쪽이 회사에서 사용중인 프로젝트입니다.

새로 만든 프로젝트는 Debug/Release가 있고, Release를하면 Release 폴더에 실행 파일이 생성됩니다.

근데, 회사에서 사용중인 프로젝트의 구성 관리자를 보면 아래쪽 사진처럼,
Debug만 있고, 플랫폼에 x86이 있습니다.
혹시나해서 Debug 밑에 Release를 만들었는데 그래도 Debug 폴더에 똑같은 실행 파일이 생성됩니다.

프로젝트.csproj 파일의 내용은 아래와 같습니다.
-----------------------------------------------------------------------------------------------
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.21022</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{A4B53E55-35CA-46B9-95F2-9120DECFC791}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>YGS43CT12A</RootNamespace>
    <AssemblyName>YGS43CT12A</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <FileUpgradeFlags>
    </FileUpgradeFlags>
    <UpgradeBackupLocation>
    </UpgradeBackupLocation>
    <OldToolsVersion>3.5</OldToolsVersion>
    <SccProjectName>
    </SccProjectName>
    <SccLocalPath>
    </SccLocalPath>
    <SccAuxPath>
    </SccAuxPath>
    <SccProvider>
    </SccProvider>
    <IsWebBootstrapper>false</IsWebBootstrapper>
    <TargetFrameworkProfile>
    </TargetFrameworkProfile>
    <NuGetPackageImportStamp>
    </NuGetPackageImportStamp>
    <PublishUrl>publish\</PublishUrl>
    <Install>true</Install>
    <InstallFrom>Disk</InstallFrom>
    <UpdateEnabled>false</UpdateEnabled>
    <UpdateMode>Foreground</UpdateMode>
    <UpdateInterval>7</UpdateInterval>
    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
    <UpdatePeriodically>false</UpdatePeriodically>
    <UpdateRequired>false</UpdateRequired>
    <MapFileExtensions>true</MapFileExtensions>
    <ProductName>YGS64C</ProductName>
    <PublisherName>HCH</PublisherName>
    <SuiteName>YGS Series</SuiteName>
    <OpenBrowserOnPublish>false</OpenBrowserOnPublish>
    <ApplicationRevision>2</ApplicationRevision>
    <ApplicationVersion>1.0.0.2</ApplicationVersion>
    <UseApplicationTrust>false</UseApplicationTrust>
    <PublishWizardCompleted>true</PublishWizardCompleted>
    <BootstrapperEnabled>true</BootstrapperEnabled>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;_T_DEBUG; _YGS75C; T_DEBUG2 T_WINDOW _OFF_LINE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <PlatformTarget>x86</PlatformTarget>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;T_DEBUG; T_WINDOW; T_DEBUG2; OFF_LINE</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
    <CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <Optimize>false</Optimize>
    <RunCodeAnalysis>false</RunCodeAnalysis>
    <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>YOUGAR.ico</ApplicationIcon>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestCertificateThumbprint>E2623B2302AC7D8A05990EB3E1EFF241B8E33A8D</ManifestCertificateThumbprint>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestKeyFile>YGS43CT12A_TemporaryKey.pfx</ManifestKeyFile>
  </PropertyGroup>
  <PropertyGroup>
    <GenerateManifests>false</GenerateManifests>
  </PropertyGroup>
  <PropertyGroup>
    <TargetZone>LocalIntranet</TargetZone>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationManifest>Properties\app.manifest</ApplicationManifest>
  </PropertyGroup>
  <PropertyGroup>
    <SignManifests>false</SignManifests>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Dapper, Version=1.50.2.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>packages\Dapper.1.50.2\lib\net40\Dapper.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework.SqlServer, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.SqlServer.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
      <HintPath>packages\log4net.2.0.8\lib\net40-full\log4net.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="Microsoft.VisualBasic" />
    <Reference Include="System" />
    <Reference Include="System.ComponentModel.DataAnnotations" />
    <Reference Include="System.Configuration" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.SQLite, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Core.1.0.108.0\lib\net40\System.Data.SQLite.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.EF6, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.EF6.1.0.108.0\lib\net40\System.Data.SQLite.EF6.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.Linq, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Linq.1.0.108.0\lib\net40\System.Data.SQLite.Linq.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Windows.Forms.DataVisualization" />
    <Reference Include="System.Xml.Linq">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.DataSetExtensions">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Class_adoOLEDB.cs" />
    <Compile Include="CYougarClass\CToolPos.cs" />
    <Compile Include="FrmAbout.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmAbout.Designer.cs">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.designer.cs">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEcode.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEcode.designer.cs">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEdit.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEdit.designer.cs">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEndMill.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEndMill.Designer.cs">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMain.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMain.designer.cs">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage.Designer.cs">
      <DependentUpon>FrmMessage.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage2.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage2.Designer.cs">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMotionParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMotionParameter.designer.cs">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMsgDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMsgDialog.Designer.cs">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMultipleWorks.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMultipleWorks.designer.cs">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmOption.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmOption.Designer.cs">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmParameter.designer.cs">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPassword.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPassword.designer.cs">
      <DependentUpon>FrmPassword.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPitchCorrect.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPitchCorrect.designer.cs">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPosition.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPosition.designer.cs">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmProgram.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmProgram.designer.cs">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSet.designer.cs">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSubSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSubSet.designer.cs">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmVariable.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmVariable.Designer.cs">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </Compile>
    <Compile Include="Function\CONFIG.cs" />
    <Compile Include="Function\Message.cs" />
    <Compile Include="Function\Statistics.cs" />
    <Compile Include="gar.cs" />
    <Compile Include="Comm.cs" />
    <Compile Include="gd.cs" />
    <Compile Include="DrawGraphic.cs" />
    <Compile Include="Log4Net.cs" />
    <Compile Include="MsgOut.cs" />
    <Compile Include="SetOrigin.cs" />
    <Compile Include="FrmInstallList.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmInstallList.Designer.cs">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </Compile>
    <Compile Include="MultiLanguage.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="FrmStatistics.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmStatistics.Designer.cs">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.Designer.cs">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </Compile>
    <EmbeddedResource Include="FrmAbout.resx">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.cs-CZ.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.de-DE.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.en-US.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.fr-FR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.it-IT.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ja-JP.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ko-KR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.nl-NL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.pl-PL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ru-RU.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.zh-CN.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.cs-CZ.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.de-DE.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.en-US.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.fr-FR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.it-IT.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ja-JP.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ko-KR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.nl-NL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.pl-PL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ru-RU.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.zh-CN.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.cs-CZ.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.de-DE.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.en-US.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.fr-FR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.it-IT.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ja-JP.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ko-KR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.nl-NL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.pl-PL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ru-RU.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.zh-CN.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEndMill.resx">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.cs-CZ.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.de-DE.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.en-US.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.fr-FR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.it-IT.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ja-JP.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ko-KR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.nl-NL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.pl-PL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ru-RU.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.zh-CN.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage.resx">
      <DependentUpon>FrmMessage.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage2.resx">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMotionParameter.resx">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMsgDialog.resx">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.cs-CZ.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.de-DE.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.en-US.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.fr-FR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.it-IT.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ja-JP.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ko-KR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.nl-NL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.pl-PL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ru-RU.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.zh-CN.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.cs-CZ.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.de-DE.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.en-US.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.fr-FR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.it-IT.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ja-JP.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ko-KR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.nl-NL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.pl-PL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ru-RU.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.zh-CN.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.cs-CZ.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.de-DE.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.en-US.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.fr-FR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.it-IT.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ja-JP.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ko-KR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.nl-NL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.pl-PL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ru-RU.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.zh-CN.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPassword.resx">
      <DependentUpon>FrmPassword.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPitchCorrect.resx">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.cs-CZ.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.de-DE.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.en-US.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.fr-FR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.it-IT.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ja-JP.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ko-KR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.pl-PL.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ru-RU.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.zh-CN.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.cs-CZ.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.de-DE.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.en-US.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.fr-FR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.it-IT.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ja-JP.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ko-KR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.nl-NL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.pl-PL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ru-RU.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.zh-CN.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.cs-CZ.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.de-DE.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.en-US.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.fr-FR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.it-IT.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ja-JP.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ko-KR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.nl-NL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.pl-PL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ru-RU.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.zh-CN.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.cs-CZ.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.de-DE.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.en-US.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.fr-FR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.it-IT.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ja-JP.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ko-KR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.nl-NL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.pl-PL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ru-RU.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.zh-CN.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmInstallList.resx">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmVariable.resx">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <EmbeddedResource Include="FrmStatistics.resx">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="TouchRemocon\TouchRemocon.resx">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </EmbeddedResource>
    <None Include="app.config" />
    <None Include="packages.config" />
    <None Include="Properties\app.manifest" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <None Include="YGS43CT12A_TemporaryKey.pfx" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Down-arrow-481.png" />
    <None Include="Resources\Left-arrow-481.png" />
    <None Include="Resources\Right-arrow-481.png" />
    <None Include="Resources\Up-arrow-481.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\blind hole b_.bmp" />
    <None Include="Resources\coner.png" />
    <None Include="Resources\inside2p.png" />
    <None Include="Resources\inside4p.png" />
    <None Include="Resources\outside2p_Left.png" />
    <None Include="Resources\outside2p_Top.png" />
    <None Include="Resources\outside4p.png" />
    <None Include="Resources\outside4p_Ellipse.png" />
    <None Include="Resources\touch2.png" />
    <None Include="Resources\tracing.ICO" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="Resources\Blade6 side 03.jpg" />
    <Content Include="Resources\Blade6 top 02.jpg" />
    <Content Include="Resources\coner_100.png" />
    <Content Include="Resources\coner_75.png" />
    <None Include="Resources\down.png" />
    <None Include="Resources\down5.png" />
    <Content Include="Resources\inside2p_100.png" />
    <Content Include="Resources\inside2p_75.png" />
    <Content Include="Resources\inside4p_100.png" />
    <Content Include="Resources\inside4p_75.png" />
    <None Include="Resources\yougarlogo.jpg" />
    <None Include="Resources\up.png" />
    <None Include="Resources\up5.png" />
    <Content Include="YOUGAR.ico" />
    <None Include="Resources\Logo.ico" />
    <Content Include="Resources\outside2p_Left_100.png" />
    <Content Include="Resources\outside2p_Left_75.png" />
    <Content Include="ReleaseNote.txt" />
    <None Include="Resources\outside2p_Top_75.png" />
    <None Include="Resources\outside2p_Top_100.png" />
    <None Include="Resources\touch2_75.png" />
    <None Include="Resources\touch2_100.png" />
    <None Include="Resources\outside4p_75.png" />
    <None Include="Resources\outside4p_100.png" />
  </ItemGroup>
  <ItemGroup>
    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
      <Install>false</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
      <Visible>False</Visible>
      <ProductName>Windows Installer 3.1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <PropertyGroup>
    <PostBuildEvent>
    </PostBuildEvent>
  </PropertyGroup>
  <Import Project="packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets" Condition="Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" />
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
    <PropertyGroup>
      <ErrorText>이 프로젝트는 이 컴퓨터에 없는 NuGet 패키지를 참조합니다. 해당 패키지를 다운로드하려면 NuGet 패키지 복원을 사용하십시오. 자세한 내용은 http://go.microsoft.com/fwlink/?LinkID=322105를 참조하십시오. 누락된 파일은 {0}입니다.</ErrorText>
    </PropertyGroup>
    <Error Condition="!Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets'))" />
  </Target>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>














[최초 등록일: ]
[최종 수정일: 10/12/2018]


비밀번호

댓글 작성자
 



2018-10-12 10시25분
구성 관리자에 Release를 만들었다고 하지만 공개하신 csproj를 보면 다음과 같은 식의,

<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">

항목이 없는 걸로 봐서 csproj에는 반영이 안 되었습니다. 이런 경우, 해당 프로젝트의 속성 창에 가서 Release로 바꿔 보고 명시적으로 설정을 해보세요. 아니면 그냥 .csproj 파일을 직접 편집해 'Debug|AnyCPU'의 내용을 복사하고 OutputPath와 같은 경로들만 적절하게 바꿔주시면 됩니다.
정성태

... 16  17  18  19  20  21  22  [23]  24  25  26  27  28  29  30  ...
NoWriterDateCnt.TitleFile(s)
5344하태6/2/20206931c++ .ilb에서 c# dll 호출 질문 드리겠습니다 (콜백함수 전달) [4]
5343하태6/2/20209875안녕하십니까! c# dll을 c++ .lib에서 호출 질문 드립니다. [6]
5342진우5/30/202011000c++ 에서 C# DLL 사용 문의 [2]
5341미나리5/28/20206773스레드 lock키워드 관련 질문드립니다 [3]
5339민성5/27/20206072WPF cmd을 실행을 할때 파라미터 넘기는 방법 [1]
5338서영준5/26/20207971.Net Core Blazor 서버에 Xing API를 이용한 통신 요청 [5]파일 다운로드1
5337ogos...5/26/20208101C# DB connection string 보호 방법에 대하여 [2]
5336saki5/21/20207988이벤트 뷰어 .NET Runtime 오류 [3]
5335민성5/21/20206284안녕하세요 C#으로 컴퓨터 시작프로그램 목록을 가져와서 사용안함으로 바꿀려면 [1]
5334민성5/19/20206632안녕하세요 WPF 콘솔창을 띠우면서 Ping이라는 명령어가 콘솔에 Write되게 할려면 어떻게 해야 하나요?? [1]
5333초보5/18/20206687공유 메모리 관련 문의 [2]
5332질문요5/15/20206571TcpListener TcpClient 문의 [4]
5331sdd5/13/20206387안녕하세요 Settings관련하여 질문드립니다. [2]파일 다운로드1
5330하태5/7/202010709안녕하세요! 질문 드리겠습니다! C# dll에서 c++ CLR프로젝트를 참조 추가 할 수 있나요? [2]
5329김태령4/21/20206297젠킨스에서 원격 머신에 있는 실행 파일을 실행하면 백그라운드로 뜹니다 [2]
5328crea...4/17/20206355안녕하세요! [3]파일 다운로드1
5327김동욱4/17/20206590HttpListener 사용시 HTTP/2 질문입니다. [2]
5323나그네4/15/20205868해결 115p 네임스페이스의 ConsoleApp1.exe는 netcoreapp3.1 폴더에 있었습니다. [1]파일 다운로드1
5322나그네4/14/20206829질문 115p 네임스페이스의 ConsoleApp1.exe 컴파일 또는 빌드방법 [2]파일 다운로드1
5321나그네4/14/20207786오타인가요? [2]
5320kiki...4/10/20209868C# Serial 통신 관련 질문 입니다. [5]
5319권대현4/10/20206135C++(UWP)Dll에서 C#(UWP)Dll 호출이 가능한가요? [1]
5318이승준4/9/20206995동영상 관련 업계 근황? 입니다. [1]
5317kskk...4/7/20209005OpenCV 이용 해상도 설정 질문 입니다.. [3]
5316윤현수4/7/20206207pipe 비동기방식 질문 [1]파일 다운로드1
53154/6/20206871dll파일 로드 원리? 부분에서 도움받고싶습니다. [3]
... 16  17  18  19  20  21  22  [23]  24  25  26  27  28  29  30  ...