Microsoft MVP성태의 닷넷 이야기
빌드 구성을 재설정하는 방법이 있을까요? [링크 복사], [링크+제목 복사]
조회: 9006
글쓴 사람
감자 (3dsoft at daum.net)
홈페이지
첨부 파일
[1212.png]    

첨부 사진을 보시면,
윗쪽은 단순히 새로 만든 프로젝트이고, 아랫쪽이 회사에서 사용중인 프로젝트입니다.

새로 만든 프로젝트는 Debug/Release가 있고, Release를하면 Release 폴더에 실행 파일이 생성됩니다.

근데, 회사에서 사용중인 프로젝트의 구성 관리자를 보면 아래쪽 사진처럼,
Debug만 있고, 플랫폼에 x86이 있습니다.
혹시나해서 Debug 밑에 Release를 만들었는데 그래도 Debug 폴더에 똑같은 실행 파일이 생성됩니다.

프로젝트.csproj 파일의 내용은 아래와 같습니다.
-----------------------------------------------------------------------------------------------
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.21022</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{A4B53E55-35CA-46B9-95F2-9120DECFC791}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>YGS43CT12A</RootNamespace>
    <AssemblyName>YGS43CT12A</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <FileUpgradeFlags>
    </FileUpgradeFlags>
    <UpgradeBackupLocation>
    </UpgradeBackupLocation>
    <OldToolsVersion>3.5</OldToolsVersion>
    <SccProjectName>
    </SccProjectName>
    <SccLocalPath>
    </SccLocalPath>
    <SccAuxPath>
    </SccAuxPath>
    <SccProvider>
    </SccProvider>
    <IsWebBootstrapper>false</IsWebBootstrapper>
    <TargetFrameworkProfile>
    </TargetFrameworkProfile>
    <NuGetPackageImportStamp>
    </NuGetPackageImportStamp>
    <PublishUrl>publish\</PublishUrl>
    <Install>true</Install>
    <InstallFrom>Disk</InstallFrom>
    <UpdateEnabled>false</UpdateEnabled>
    <UpdateMode>Foreground</UpdateMode>
    <UpdateInterval>7</UpdateInterval>
    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
    <UpdatePeriodically>false</UpdatePeriodically>
    <UpdateRequired>false</UpdateRequired>
    <MapFileExtensions>true</MapFileExtensions>
    <ProductName>YGS64C</ProductName>
    <PublisherName>HCH</PublisherName>
    <SuiteName>YGS Series</SuiteName>
    <OpenBrowserOnPublish>false</OpenBrowserOnPublish>
    <ApplicationRevision>2</ApplicationRevision>
    <ApplicationVersion>1.0.0.2</ApplicationVersion>
    <UseApplicationTrust>false</UseApplicationTrust>
    <PublishWizardCompleted>true</PublishWizardCompleted>
    <BootstrapperEnabled>true</BootstrapperEnabled>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;_T_DEBUG; _YGS75C; T_DEBUG2 T_WINDOW _OFF_LINE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <PlatformTarget>x86</PlatformTarget>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>TRACE;DEBUG;T_DEBUG; T_WINDOW; T_DEBUG2; OFF_LINE</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
    <CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <Optimize>false</Optimize>
    <RunCodeAnalysis>false</RunCodeAnalysis>
    <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>YOUGAR.ico</ApplicationIcon>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestCertificateThumbprint>E2623B2302AC7D8A05990EB3E1EFF241B8E33A8D</ManifestCertificateThumbprint>
  </PropertyGroup>
  <PropertyGroup>
    <ManifestKeyFile>YGS43CT12A_TemporaryKey.pfx</ManifestKeyFile>
  </PropertyGroup>
  <PropertyGroup>
    <GenerateManifests>false</GenerateManifests>
  </PropertyGroup>
  <PropertyGroup>
    <TargetZone>LocalIntranet</TargetZone>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationManifest>Properties\app.manifest</ApplicationManifest>
  </PropertyGroup>
  <PropertyGroup>
    <SignManifests>false</SignManifests>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Dapper, Version=1.50.2.0, Culture=neutral, processorArchitecture=MSIL">
      <HintPath>packages\Dapper.1.50.2\lib\net40\Dapper.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="EntityFramework.SqlServer, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
      <HintPath>packages\EntityFramework.6.0.0\lib\net40\EntityFramework.SqlServer.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
      <HintPath>packages\log4net.2.0.8\lib\net40-full\log4net.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="Microsoft.VisualBasic" />
    <Reference Include="System" />
    <Reference Include="System.ComponentModel.DataAnnotations" />
    <Reference Include="System.Configuration" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.SQLite, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Core.1.0.108.0\lib\net40\System.Data.SQLite.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.EF6, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.EF6.1.0.108.0\lib\net40\System.Data.SQLite.EF6.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Data.SQLite.Linq, Version=1.0.108.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
      <HintPath>packages\System.Data.SQLite.Linq.1.0.108.0\lib\net40\System.Data.SQLite.Linq.dll</HintPath>
      <Private>True</Private>
    </Reference>
    <Reference Include="System.Windows.Forms.DataVisualization" />
    <Reference Include="System.Xml.Linq">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.DataSetExtensions">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Class_adoOLEDB.cs" />
    <Compile Include="CYougarClass\CToolPos.cs" />
    <Compile Include="FrmAbout.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmAbout.Designer.cs">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmBlindHoleParameter.designer.cs">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEcode.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEcode.designer.cs">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEdit.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEdit.designer.cs">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmEndMill.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmEndMill.Designer.cs">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMain.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMain.designer.cs">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage.Designer.cs">
      <DependentUpon>FrmMessage.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMessage2.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMessage2.Designer.cs">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMotionParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMotionParameter.designer.cs">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMsgDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMsgDialog.Designer.cs">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmMultipleWorks.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMultipleWorks.designer.cs">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmOption.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmOption.Designer.cs">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmParameter.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmParameter.designer.cs">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPassword.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPassword.designer.cs">
      <DependentUpon>FrmPassword.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPitchCorrect.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPitchCorrect.designer.cs">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmPosition.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmPosition.designer.cs">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmProgram.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmProgram.designer.cs">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSet.designer.cs">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmSubSet.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmSubSet.designer.cs">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </Compile>
    <Compile Include="FrmVariable.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmVariable.Designer.cs">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </Compile>
    <Compile Include="Function\CONFIG.cs" />
    <Compile Include="Function\Message.cs" />
    <Compile Include="Function\Statistics.cs" />
    <Compile Include="gar.cs" />
    <Compile Include="Comm.cs" />
    <Compile Include="gd.cs" />
    <Compile Include="DrawGraphic.cs" />
    <Compile Include="Log4Net.cs" />
    <Compile Include="MsgOut.cs" />
    <Compile Include="SetOrigin.cs" />
    <Compile Include="FrmInstallList.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmInstallList.Designer.cs">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </Compile>
    <Compile Include="MultiLanguage.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="FrmStatistics.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmStatistics.Designer.cs">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="TouchRemocon\TouchRemocon.Designer.cs">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </Compile>
    <EmbeddedResource Include="FrmAbout.resx">
      <DependentUpon>FrmAbout.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.cs-CZ.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.de-DE.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.en-US.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.fr-FR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.it-IT.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ja-JP.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ko-KR.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.nl-NL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.pl-PL.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.ru-RU.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmBlindHoleParameter.zh-CN.resx">
      <DependentUpon>FrmBlindHoleParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.cs-CZ.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.de-DE.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.en-US.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.fr-FR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.it-IT.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ja-JP.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ko-KR.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.nl-NL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.pl-PL.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.ru-RU.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEcode.zh-CN.resx">
      <DependentUpon>FrmEcode.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.cs-CZ.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.de-DE.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.en-US.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.fr-FR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.it-IT.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ja-JP.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ko-KR.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.nl-NL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.pl-PL.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.ru-RU.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEdit.zh-CN.resx">
      <DependentUpon>FrmEdit.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmEndMill.resx">
      <DependentUpon>FrmEndMill.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.cs-CZ.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.de-DE.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.en-US.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.fr-FR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.it-IT.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ja-JP.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ko-KR.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.nl-NL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.pl-PL.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.ru-RU.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMain.zh-CN.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage.resx">
      <DependentUpon>FrmMessage.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMessage2.resx">
      <DependentUpon>FrmMessage2.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMotionParameter.resx">
      <DependentUpon>FrmMotionParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMsgDialog.resx">
      <DependentUpon>FrmMsgDialog.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.cs-CZ.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.de-DE.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.en-US.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.fr-FR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.it-IT.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ja-JP.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ko-KR.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.nl-NL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.pl-PL.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.ru-RU.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmMultipleWorks.zh-CN.resx">
      <DependentUpon>FrmMultipleWorks.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.cs-CZ.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.de-DE.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.en-US.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.fr-FR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.it-IT.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ja-JP.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ko-KR.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.nl-NL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.pl-PL.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.ru-RU.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmOption.zh-CN.resx">
      <DependentUpon>FrmOption.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.cs-CZ.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.de-DE.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.en-US.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.fr-FR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.it-IT.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ja-JP.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ko-KR.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.nl-NL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.pl-PL.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.ru-RU.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmParameter.zh-CN.resx">
      <DependentUpon>FrmParameter.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPassword.resx">
      <DependentUpon>FrmPassword.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPitchCorrect.resx">
      <DependentUpon>FrmPitchCorrect.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.cs-CZ.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.de-DE.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.en-US.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.fr-FR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.it-IT.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ja-JP.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ko-KR.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.pl-PL.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.ru-RU.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmPosition.zh-CN.resx">
      <DependentUpon>FrmPosition.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.cs-CZ.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.de-DE.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.en-US.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.fr-FR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.it-IT.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ja-JP.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ko-KR.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.nl-NL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.pl-PL.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.ru-RU.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmProgram.zh-CN.resx">
      <DependentUpon>FrmProgram.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.cs-CZ.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.de-DE.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.en-US.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.fr-FR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.it-IT.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ja-JP.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ko-KR.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.nl-NL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.pl-PL.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.ru-RU.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSet.zh-CN.resx">
      <DependentUpon>FrmSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.cs-CZ.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.de-DE.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.en-US.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.fr-FR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.it-IT.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ja-JP.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ko-KR.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.nl-NL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.pl-PL.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.ru-RU.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmSubSet.zh-CN.resx">
      <DependentUpon>FrmSubSet.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmInstallList.resx">
      <DependentUpon>FrmInstallList.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="FrmVariable.resx">
      <DependentUpon>FrmVariable.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <EmbeddedResource Include="FrmStatistics.resx">
      <DependentUpon>FrmStatistics.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="TouchRemocon\TouchRemocon.resx">
      <DependentUpon>TouchRemocon.cs</DependentUpon>
    </EmbeddedResource>
    <None Include="app.config" />
    <None Include="packages.config" />
    <None Include="Properties\app.manifest" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <None Include="YGS43CT12A_TemporaryKey.pfx" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\Down-arrow-481.png" />
    <None Include="Resources\Left-arrow-481.png" />
    <None Include="Resources\Right-arrow-481.png" />
    <None Include="Resources\Up-arrow-481.png" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Resources\blind hole b_.bmp" />
    <None Include="Resources\coner.png" />
    <None Include="Resources\inside2p.png" />
    <None Include="Resources\inside4p.png" />
    <None Include="Resources\outside2p_Left.png" />
    <None Include="Resources\outside2p_Top.png" />
    <None Include="Resources\outside4p.png" />
    <None Include="Resources\outside4p_Ellipse.png" />
    <None Include="Resources\touch2.png" />
    <None Include="Resources\tracing.ICO" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="Resources\Blade6 side 03.jpg" />
    <Content Include="Resources\Blade6 top 02.jpg" />
    <Content Include="Resources\coner_100.png" />
    <Content Include="Resources\coner_75.png" />
    <None Include="Resources\down.png" />
    <None Include="Resources\down5.png" />
    <Content Include="Resources\inside2p_100.png" />
    <Content Include="Resources\inside2p_75.png" />
    <Content Include="Resources\inside4p_100.png" />
    <Content Include="Resources\inside4p_75.png" />
    <None Include="Resources\yougarlogo.jpg" />
    <None Include="Resources\up.png" />
    <None Include="Resources\up5.png" />
    <Content Include="YOUGAR.ico" />
    <None Include="Resources\Logo.ico" />
    <Content Include="Resources\outside2p_Left_100.png" />
    <Content Include="Resources\outside2p_Left_75.png" />
    <Content Include="ReleaseNote.txt" />
    <None Include="Resources\outside2p_Top_75.png" />
    <None Include="Resources\outside2p_Top_100.png" />
    <None Include="Resources\touch2_75.png" />
    <None Include="Resources\touch2_100.png" />
    <None Include="Resources\outside4p_75.png" />
    <None Include="Resources\outside4p_100.png" />
  </ItemGroup>
  <ItemGroup>
    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
      <Install>false</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
      <Visible>False</Visible>
      <ProductName>Windows Installer 3.1</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <PropertyGroup>
    <PostBuildEvent>
    </PostBuildEvent>
  </PropertyGroup>
  <Import Project="packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets" Condition="Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" />
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
    <PropertyGroup>
      <ErrorText>이 프로젝트는 이 컴퓨터에 없는 NuGet 패키지를 참조합니다. 해당 패키지를 다운로드하려면 NuGet 패키지 복원을 사용하십시오. 자세한 내용은 http://go.microsoft.com/fwlink/?LinkID=322105를 참조하십시오. 누락된 파일은 {0}입니다.</ErrorText>
    </PropertyGroup>
    <Error Condition="!Exists('packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\System.Data.SQLite.Core.1.0.108.0\build\net40\System.Data.SQLite.Core.targets'))" />
  </Target>
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>














[최초 등록일: ]
[최종 수정일: 10/12/2018]


비밀번호

댓글 작성자
 



2018-10-12 10시25분
구성 관리자에 Release를 만들었다고 하지만 공개하신 csproj를 보면 다음과 같은 식의,

<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">

항목이 없는 걸로 봐서 csproj에는 반영이 안 되었습니다. 이런 경우, 해당 프로젝트의 속성 창에 가서 Release로 바꿔 보고 명시적으로 설정을 해보세요. 아니면 그냥 .csproj 파일을 직접 편집해 'Debug|AnyCPU'의 내용을 복사하고 OutputPath와 같은 경로들만 적절하게 바꿔주시면 됩니다.
정성태

1  2  3  4  5  6  7  [8]  9  10  11  12  13  14  15  ...
NoWriterDateCnt.TitleFile(s)
5752푸헐11/15/20223488app.config 에 connectionStrings를 aspnet_regiis로 enctyption [4]
5751차가워11/8/20224291vs2022 preview net7 AOT 콘솔 실행 성능 [7]
5749차가워11/4/20223705전처리 지시문 #if DEBUG 배포시 실행 여부 [1]
5748김기헌11/3/20224031안녕하세요 선생님 싱글톤 패턴을 꼭 이렇게 사용해야 하나요? [6]
5747김기헌11/2/20223423안녕하세요 선생님 네트워크 관련 용어 중 IP 주소가 왜 논리적 주소라고 표현되는 건가요? [2]
5746물냉면이...11/2/20223605서로 다른 클래스에 있는 동일 함수의 일괄 호출 방법에 대해 궁금합니다. [3]
5745흰털너부리11/1/20223950.net core web api 사용 제한에 관한 질문 입니다. [2]
5744차가워10/31/20224341윈폼 Console.WriteLine(); 연산 문의 [1]
5743흰털너부리10/27/20223665reflection, static, override 질문입니다. [1]
5742차가워10/27/20223557하나의 socket에 여러 스레드가 접근 하는 경우 [1]
5741조호상10/27/20223817OpenCVSharp4 구현 가능 문의 [1]
5740혜성10/26/20224656Visual Studio 2022 C# 콘솔 프로그램 기본 코드 변경된 이유는 무엇인가요? [2]
5739슬픈단잠10/25/20223620조언 주신 방법으로 해봤으나, 여전히 어디가 문제인지 파악을 못했습니다. [2]
5738슬픈단잠10/24/20224002C# 마샬링 관련 질문입니다. [2]
5737감사합니...10/20/20224649찾은 어셈블리의 매니페스트 정의와 어셈블리 참조가 일치하지 않습니다. [8]파일 다운로드1
5736초보 개...10/19/20223663c# winforms 프로그램을 setup 파일로 배포 시, 설정 문의 [2]
5735농상10/17/20224318싱글톤 공부중 질문이 있습니다. [8]
5734mins10/14/20224063델파이 dll을 c#에서 사용하기 관련해서 포인트 관련이라 질문을 올립니다. [2]
5733김경환10/12/20224078선생님 질문하나만드리겠습니다. [1]
5732kss10/8/20224371c# socket.poll 버그인가요? [2]파일 다운로드1
5731kss10/8/20223943c# socket.poll 버그인가요? [3]
5730김재환10/7/20224450WPF에서 디스플레이 배율이 100%가 아닌 경우, Window의 포지션 정보가 부정확해지는 문제 [2]
5729김기헌10/2/20224127안녕하세요 선생님 뮤텍스 관련 질문 드립니다 [2]
5728김경환9/29/20224126그리드뷰관련마지막질문하나드리겠습니다선생님 [5]파일 다운로드1
5727김경환9/26/20224036c# 윈폼 tcp/ip 기반 데이터그리드뷰질문하나드리겟습니다 [3]
5726양승조9/22/20224740C# dll 과 C++ 간 배열 전달. SafeArray [10]파일 다운로드1
1  2  3  4  5  6  7  [8]  9  10  11  12  13  14  15  ...