using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using DevToolManager.CodeModel;
using Microsoft.Practices.Unity;

namespace StatusBar
{
    /// <summary>
    /// Interaction logic for DefaultStatusBar.xaml
    /// </summary>
    public partial class DefaultStatusBar : UserControl
    {
        IShell shell;
        [Dependency]
        public IShell Shell
        {
            set { this.shell = value; }
        }

        public DefaultStatusBar()
        {
            InitializeComponent();
        }
    }
}
