[출처] 
https://docs.microsoft.com/en-us/archive/blogs/jmstall/how-to-get-a-v2-0-icordebug-object
결국 "온고지신"이라는 말이 떠오릅니다.
COM과 Win32 API는 보이지만 않게 될 뿐, 여전히 하부에서 존재하고 있습니다.
How to get a V2.0 ICorDebug object
I think the biggest breaking 
change in the ICorDebug API is how we deal with versioning.
Managed debugging is done via the 
com-classic ICorDebug interface. 
 
In v1.0/v1.1, you cocreate to get 
an ICorDebug implementation, like so:
 
        ICorDebug * cor; 
        hr = CoCreateInstance(CLSID_CorDebug, NULL, 
                              
CLSCTX_INPROC_SERVER, 
                              
IID_ICorDebug,
                              (void **)&cor);
 
This has a few problems:
-         
COM activation is evil because it means a more complex setup to 
update the registry. This allows bugs like “you need to reregister 
mscordbi.dll”. A quick google 
search shows that people hit this problem enough.
-         
there are no version parameters in here
 
In v2.0, there is no longer a com 
coclass for ICorDebug. We still use the com-class ICorDebug interfaces, but we 
don’t use COM activation anymore. You now call a new API defined in 
mscoree.idl:
STDAPI 
CreateDebuggingInterfaceFromVersion(
int 
iDebuggerVersion,
LPCWSTR 
szDebuggeeVersion,
IUnknown ** 
ppCordb);
 
This takes version parameters. 
iDebuggerVersion is a constant from CorDebug.idl specifying the version of the 
API the client is built against.  
szDebuggeeVersion is the version string of the debuggee.  
*ppCordb is an out parameter for 
the newly allocated com-object.
 
Here’s some sample code to use 
the new API:
 
    // Sample code 
to get an ICorDebug instance to debug v1.1.
    typedef 
HRESULT (STDAPICALLTYPE *FPCreateCordb)(int 
iDebuggerVersion, LPCWSTR szDebuggeeVersion, IUnknown ** 
ppCordb);
 
    // Must late 
bind to CreateDebuggingInterfaceFromVersion since it may not be 
installed.
    HMODULE hMscoree = 
LoadLibraryA("mscoree.dll");
    if 
(hMscoree == null) { /* Serious error, v2.0 runtime 
is not installed! */ }
    FPCreateCordb fpCreateCordb = 
(FPCreateCordb) GetProcAddress(m_hMscoree, "CreateDebuggingInterfaceFromVersion");
    if 
(fpCreateCordb == NULL) {  /* fail */ }
 
    const char 
* szDebuggeeVersion = “v1.1.4322”; // if we’re 
debugging a v1.1 debuggee 
    const int 
iDebuggerVersion = CorDebugVersion_2_0; // if we’re a 
v2.0 debugger.
    hr = fpCreateCordb(CorDebugVersion_2_0, 
szEverettVersion, &pObject);
    if 
(FAILED(hr)) { /* fail */ 
}
 
    ICorDebug * cor;
    hr = 
pObject->QueryInterface(IID_ICorDebug, (void**) &cor);
    if 
(FAILED(hr)) { /* fail */ 
}
 
Note that MDbg in the beta 1 sample is 
still using the old API, but we’ve updated it in the beta2 release.
 
Why the change?
The debugging services in V1 
didn’t have a good versioning plan. The original idea was that the debugger 
would just create a single instance of ICorDebug (via CoCreate) and that would 
emulate all other versions as needed. 
This was a bad idea.
That means if you have an v1 
debugger on a v1 debuggee, you’ll use the v1 implementation of ICorDebug. As 
soon as you install a v2 CLR, that scenario is automatically updated to use a V2 
implementation of ICorDebug.
If that new implementation 
doesn’t perfectly emulate the old one, then the mere act of installing a new v2 
runtime would have broken a pure v1 scenario. 
The test matrix also explodes 
very quickly. We’d have to test every version against every previous version. 
 
ICorDebug design flaws also 
prevent us from shimming implementations underneath the interface either. We 
don’t know the version of the debuggee until a CreateProcess callback is 
dispatched, but there’s still a lot of functionality before that callback 
(including interop-debugging support).
 
We concluded the only viable 
alternative was to keep 1 version of the ICorDebug implementation  per CLR. With the new APIs, installing a new 
CLR does not have any impact on the what happens to the debugging pipeline of 
existing apps. You’ll also notice now that the version of mscordbi.dll in the 
debugger will always strictly match the version of mscorwks.dll in the debuggee. 
So when a v2.0 debugger is debugging a v1.0 application, it loads the v1.0 
mscordbi. (Unfortunately, this will be a problem for debuggers implemented in 
managed code. See here for 
details.).
 
This ugliness is an example of 
the consequence of not really thinking about versioning until v2.0.
 
Issues with the new 
design:
The biggest immediate problem 
with the new design is where do you get the debuggee’s version string from? The 
debugger needs to predict the debuggee’s version before it launches it. There 
are a few APIs in mscoree.idl to help with this:
1)      
GetCORVersion 
  this will get the version string for the currently executing process. This 
works fine if the debugger + debuggee have the same version. (This is what beta 
1 MDbg does.)
2)      
GetRequestedRuntimeVersion   this predict the version string from 
an executable on disk based off policy settings, config files, etc. This will 
always be accurate for a pure-managed app like C#.
3)      
GetVersionFromProcess   this will find the version string from a 
currently running process. This API was added in v2.0 to explicitly support this 
scenario.
 
There are of course cases where 
there’s no way to predict the version string. Consider a pure native app that 
pops up a dialog box asking the user which runtime to bind to and then calls CorBindToRuntimeEx 
on the fly.
 
All this said, we considered 
these limitations doable given the scenarios we wanted to support. 
 
        
        
        
        
        
        
        
            
        
        
        
        
        
        
        1  2  3  4  5  6  7  8  9  10  11  12  [13]  14  15  ...
1  2  3  4  5  6  7  8  9  10  11  12  [13]  14  15  ...